ARROW_LEFTARROW_LEFTTilbage til lektionsplanerWeDo 2.0 basissætComputational ThinkingGRADUATE1.-5. klasseProgrammering, Naturvidenskab, Naturvidenskab, EngineeringPRINTUdskrivSHAREDelLektionerComputational Thinking (Lektion 1)MoonbaseWeDo 2.0 basissætDesign a solution for a robot that would assemble a base on the moon.Programmering, Naturvidenskab, Naturvidenskab, Engineering120+ min.Let øvet1.-5. klasseComputational Thinking (Lektion 2)Animal SensesWeDo 2.0 basissætExplore how animals use their senses in order to receive different types of information.Programmering, Naturvidenskab, Naturvidenskab, Engineering120+ min.Ekspert1.-5. klasseComputational Thinking (Lektion 3)City SafetyWeDo 2.0 basissætExplore the different safety rules that are linked to city transportation and describe how some of them can be improved.Programmering, Naturvidenskab, Naturvidenskab, Engineering120+ min.Ekspert1.-5. klasseComputational Thinking (Lektion 4)Emotional DesignWeDo 2.0 basissætExplore how robots can create positive emotions in everyday situations.Programmering, Naturvidenskab, Naturvidenskab, Engineering120+ min.Ekspert1.-5. klasseComputational Thinking (Lektion 5)Grabbing ObjectsWeDo 2.0 basissætExplore how prosthetic designs help people with disabilities.Programmering, Naturvidenskab, Naturvidenskab, Engineering120+ min.Let øvet1.-5. klasseComputational Thinking (Lektion 6)InspectionWeDo 2.0 basissætExplore how robots can be used to inspect narrow spaces.Programmering, Naturvidenskab, Naturvidenskab, Engineering120+ min.Ekspert1.-5. klasseComputational Thinking (Lektion 7)Volcano AlertWeDo 2.0 basissætExplore the different ways that scientists monitor volcanic activity.Programmering, Naturvidenskab, Naturvidenskab, Engineering120+ min.Let øvet1.-5. klasse