MINDSTORMS EV3 Core Set

Objects and Obstacles

Use the Ultrasonic Sensor to detect and react to the Cuboid.

45-90 min.
Beginner
Years 7-9 OR Key Stage 3
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Lesson plan

1. Prepare

  • Read through the pupil material in the EV3 Classroom App.
  • Collect information about how the Ultrasonic Sensor works.
  • You’ll need a tape measure to measure out where to place the Cuboid in this lesson.
  • In order to complete this lesson, the pupils will have to have built the Driving Base model, which will take about 30 minutes to complete.

2. Engage (5 Min.)

  • Use the ideas in the ‘Ignite a Discussion’ section below to engage your pupils in a discussion relating to this lesson.
  • Divide your class into teams of two pupils.

3. Explore (20 Min.)

  • Have each team build the Cuboid, and the Ultrasonic Sensor extension for their Driving Base.
  • Allow the pupils time to use the provided programming stacks to explore ways in which the Ultrasonic Sensor can be used.

4. Explain (5 Min.)

  • Facilitate a discussion about how the Ultrasonic Sensor could be used to measure distance.

5. Elaborate (15 Min.)

  • Challenge your pupils to program their Driving Bases to beep faster or louder as they get closer to the Cuboid.
  • Don’t forget to leave some time for tidying up.

6. Evaluate

  • Give feedback on each pupil’s performance.
  • To simplify the process, you can use the assessment rubrics that have been provided.

Ignite a Discussion

Modular robots are useful because they can be extended and reconfigured to perform a wide range of tasks. Adding sensors enables them to react to their environment so that they can do things like detect obstacles and avoid collisions.

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Use these questions to engage your pupils in a discussion about robots that can detect objects:

  • Do you know of any robots that can detect objects?
  • Why is it useful for robots to be able to detect objects?
  • What’s ultrasound, and how does an Ultrasonic Sensor work?

Building Tips

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Building Instructions

Keep the Driving Base assembled after use, rather than taking it apart.

Coding Tips

Main Program

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Possible Solution

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Differentiation

Simplify this lesson by:

  • Spending additional time explaining how to use the Ultrasonic Sensor

Take this lesson to the next level by:

  • Challenging your pupils to program an autonomous robot that avoids obstacles
  • Having your pupils use the Touch Sensor instead of the Ultrasonic Sensor to detect obstacles

Assessment Opportunities

Teacher Observation Checklist
Establish a scale that suits your needs, for example:

  1. Partially accomplished
  2. Fully accomplished
  3. Overachieved

Use the following success criteria to evaluate your pupils’ progress:

  • The pupils are able to use the Ultrasonic Sensor to detect an object.
  • The pupils are able to change the parameters of the Ultrasonic Sensor Blocks to detect different distances.
  • The pupils are able to expand their programs to react dynamically to the detected distance.

Self-Assessment
Have each pupil choose the level that they feel best represents their performance.

  • Bronze: I’ve used the Ultrasonic Sensor to stop at an object.
  • Silver: I’ve used the Ultrasonic Sensor to detect the distance to an object.
  • Gold: I’ve made one aspect of the program react dynamically to the distance to an object.
  • Platinum: I’ve made several aspects of the program react dynamically to the distance to an object.
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Language Arts Extension

To incorporate the development of language arts skills:

  • Have your pupils prepare and deliver a presentation explaining how Ultrasonic Sensors work.

Note: This will require additional time.

The pupils who enjoyed this lesson might be interested in exploring these career pathways:

  • Manufacturing and Engineering (Machine Technology)
  • Manufacturing and Engineering (Pre-Engineering)

Teacher Support

The pupils will:

  • Use the Ultrasonic Sensor to detect and respond to an object

Computing at School Progression Pathways

Algorithms:

  • Designs solutions (algorithms) that use repetition and two-way selection i.e. if, then and else.
  • Uses logical reasoning to predict outputs, showing an awareness of inputs.
  • Designs solutions by decomposing a problem and creates a sub-solution for each of these parts.
  • Recognises that different solutions exist for the same problem.
  • Recognises that different algorithms exist for the same problem.

Programming & Development:

  • Creates programs that implement algorithms to achieve given goals.
  • Uses post-tested loop e.g. ‘until’, and a sequence of selection statements in programs, including an if, then and else statement.
  • Understands the difference between, and appropriately uses if and if, then and else statements. (AL)
  • Uses a variable and relational operators within a loop to govern termination.
  • Understands that programming bridges the gap between algorithmic solutions and computers.
  • Uses a range of operators and expressions e.g. Boolean, and applies them in the context of program control.

Hardware & Processing:

  • Knows that computers collect data from various input devices, including sensors and application software.

Information Technology:

  • Makes appropriate improvements to solutions based on feedback received, and can comment on the success of the solution.
  • Uses criteria to evaluate the quality of solutions, can identify improvements making some refinements to the solution, and future solutions.
  • Designs criteria to critically evaluate the quality of solutions, uses the criteria to identify improvements and can make appropriate refinements to the solution.

Pupil Material

Student Worksheet

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