Ready for a challenge?

lesson-header

Now that you have the skills, you must be ready for a real challenge!

Build a playing field.

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Follow these building instructions:

  • Game module
  • Path
  • 2 Markers
  • 4 Crates

Here are the rules.

Identify the challenges in the video and write pseudocode to solve them.

Create and test your program.

Now solve this mission as quickly as possible!

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Alright you've solved it. But can you optimise your performance?

Find ways to spend less time solving the mission.

How well did you do? 

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Put together a presentation and deliver it to your class. 

Think about what you’ve done well and what you could’ve done better.

Congratulations! Now you really are ‘Competition Ready’!