Daniel can't decide which book to read. He feels overwhelmed by all of the books in the library.
Daniel wonders if there's something that could help him to choose a book genre.
Build the literary randomiser for Daniel. It will help him to pick a book genre.
Here's your challenge: create the program that picks the book genre.
Create the program. It picks the book genre.
Test your program.
Modify the program to improve how the literary randomiser works.
Design your own upgraded literary randomiser.