Compatibility with third party coding platforms provides more choice to educators and students and helps them more easily learn different coding languages in addition to using the LEGO Education WeDo 2.0 app and the LEGO MINDSTORMS Education EV3 app.
LEGO Education WeDo 2.0 is compatible with Python, Tickle, and Tynker. LEGO MINDSTORMS Education EV3 is compatible with Apple Swift Playgrounds, CoderZ, and Microsoft MakeCode. WeDo 2.0 is compatible with Scratch 2.0and both will be compatible with Scratch 3.0.
Python: It is possible to use the advance text-based coding language of Python to program your WeDo 2.0 creation, and with endless real-life business and industry applications of Python, it provides an advanced coding experience. A Python SDK available on GitHub provides an API for connecting and controlling a LEGO Education WeDo 2.0 Smarthub.
Scratch 2.0 and Scratch 3.0: Scratch 2.0 is a natural next step from the horizontal icon-based block coding of the LEGO Education WeDo 2.0 app to vertical text-based block coding. The free Scratch platform opens up the LEGO Education WeDo 2.0 experience to exciting integration possibilities and an online community that generates original and free content. LEGO Education WeDo 2.0 will be compatible with Scratch 3.0, along with tutorials, when available later this year to offer even more experiences.
Tickle: Tickle's vertical text-based block coding allows users to control many devices, including LEGO Education WeDo 2.0, and can wirelessly connect all devices together so they can interact with each other. Tickle is an app for iOS, inspired by Scratch.
Tynker: Tynker is a vertical text-based block coding platform that is a natural progression from the LEGO Education WeDo 2.0 app. Tynker offers self-paced online courses for children to learn coding at home, as well as an engaging programming curriculum for schools and camps.
Apple Swift Playgrounds: Swift Playgrounds is a revolutionary app for iPad that makes learning Swift interactive and fun. It requires no coding knowledge, so it is perfect for students just starting out. With Swift Playgrounds students can code and interact with their LEGO MINDSTORMS Education EV3 creations’ motors and sensors. Teachers can also use the free EV3 Animal Rescue Book, a lesson plan designed to teach how to code MINDSTORMS creations with real Swift code. The EV3 Animal Rescue Book engages and motivates students to solve a real-world problem as they help an injured robotic turtle move and interact with its surroundings.
CoderZ: Teachers can extend their LEGO MINDSTORMS Education EV3 activities with the CoderZ online 3D simulation environment. Students can program their EV3 platform using either a Blockly code editor or Java code, making the experience a great ﬁt for beginners and experts alike.
Scratch 3.0: LEGO MINDSTORMS Education EV3 will be compatible with Scratch 3.0, the next generation of Scratch. Scratch 3.0 expands how, what, and where you can create with Scratch. New tutorials using Scratch 3.0 with LEGO MINDSTORMS Education EV3 will also be available.
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