01
Maria er på stranden. Hun ser at en skilpadde beveger seg ned i vannet.
02
Maria ønsker å se skilpadden under vann.
03
Bygg en ubåt. Maria kan bruke den for å se skilpadden.
04
05
Dette er utfordringen: Lag programmet. Det beveger ubåten.
06
![U1L5_img_step_7.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/blt142079b328ba85e7/5eeb6bc47bcaf625d820ea22/U1L5_img_step_7.png?locale=nb-no&auto=webp&format=jpeg&width=1800&quality=90&fit=bounds)
Lag programmet. Det beveger ubåten.
07
![U1L5_img_step_8.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/blt226c1252a3f1d557/5eeb6bdc43f6b42a02432667/U1L5_img_step_8.png?locale=nb-no&auto=webp&format=jpeg&width=1800&quality=90&fit=bounds)
Prøv programmet.
08
![U1L5_inspiration_img_1.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/blt1188e4ebb8c4668f/5eeb6c046aaf2924fd2311e4/U1L5_inspiration_img_1.png?locale=nb-no&auto=webp&format=jpeg&width=216&height=124&quality=90&fit=bounds)
![U1L5_inspiration_img_1.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/blt1188e4ebb8c4668f/5eeb6c046aaf2924fd2311e4/U1L5_inspiration_img_1.png?locale=nb-no&auto=webp&format=jpeg&width=216&height=124&quality=90&fit=bounds)
![U1L5_inspiration_img_2.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/blte4d62dbc66505654/5eeb6c0518cea32a006fbf4f/U1L5_inspiration_img_2.png?locale=nb-no&auto=webp&format=jpeg&width=216&height=124&quality=90&fit=bounds)
![U1L5_inspiration_img_3.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/bltd46a033f9ceabdae/5eeb6c066b547b2c37e3abc1/U1L5_inspiration_img_3.png?locale=nb-no&auto=webp&format=jpeg&width=216&height=124&quality=90&fit=bounds)
Endre ubåten i forkant av Maria sin neste tur.