01
Sofie er fornøyd. Hun ser på øyenstikkerne i Spike-sumpen.
02
Sofie legger merke til noen krokodilleegg i et rede. Hun tenker at det finnes krokodiller i nærheten.
03
Bygg sumpbåten for å hjelpe Sofie med å lete etter krokodiller.
04 -BI
05
Dette er utfordringen: Lag programmet som varsler Sofie når båten hennes nærmer seg en krokodille.
06
![U3L4_img_step_7.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/bltc8812f3fb649bae5/5eeb94451f2ce66076804c3b/U3L4_img_step_7.png?locale=nb-no&auto=webp&format=jpeg&width=1800&quality=90&fit=bounds)
Lag programmet. Det varsler Sofie når båten hennes nærmer seg en krokodille.
07
![U3L4_img_step_8.gif](https://assets.education.lego.com/v3/assets/blt293eea581807678a/blt04422324a0e350f6/5f057664e5f0487064a76255/U3L4_img_step_8.gif?locale=nb-no&auto=webp&format=jpeg&width=1800&quality=90&fit=bounds)
Test programmet.
08
Endre programmet for å endre hvordan Sofie varsles når båten hennes nærmer seg en krokodille.
09
![U3L4_inspiration_img_1.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/blte53454c3d1cd93e1/5eeb945b688c1c62a49ae7ba/U3L4_inspiration_img_1.png?locale=nb-no&auto=webp&format=jpeg&width=216&height=124&quality=90&fit=bounds)
![U3L4_inspiration_img_1.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/blte53454c3d1cd93e1/5eeb945b688c1c62a49ae7ba/U3L4_inspiration_img_1.png?locale=nb-no&auto=webp&format=jpeg&width=216&height=124&quality=90&fit=bounds)
![U3L4_inspiration_img_2.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/bltb6e80cfb10a41dae/5eeb945b34f8f30c7cfb2e8a/U3L4_inspiration_img_2.png?locale=nb-no&auto=webp&format=jpeg&width=216&height=124&quality=90&fit=bounds)
![U3L4_inspiration_img_3.png](https://assets.education.lego.com/v3/assets/blt293eea581807678a/blt5c7f17e2c2963d62/5eeb945b8d39260a3ded6c8b/U3L4_inspiration_img_3.png?locale=nb-no&auto=webp&format=jpeg&width=216&height=124&quality=90&fit=bounds)
Oppgrader sumpbåten for å hjelpe Sofie med å finne andre dyr.