ARROW_LEFTARROW_LEFTBack to lesson plansWeDo 2.0 Core SetWeDo 2.0 Computational ThinkingGRADUATEYear 1 to 5Coding, STEAM, Science, EngineeringPRINTPrintSHAREShareLessonsWeDo 2.0 Computational Thinking (Lesson 1)MoonbaseWeDo 2.0 Core SetDesign a solution for a robot that would assemble a base on the moon.Coding, STEAM, Science, Engineering120+ min.Intermed.Year 1 to 5WeDo 2.0 Computational Thinking (Lesson 2)Animal SensesWeDo 2.0 Core SetExplore how animals use their senses in order to receive different types of information.Coding, STEAM, Science, Engineering120+ min.AdvancedYear 1 to 5WeDo 2.0 Computational Thinking (Lesson 3)City SafetyWeDo 2.0 Core SetExplore the different safety rules that are linked to city transportation and describe how some of them can be improved.Coding, STEAM, Science, Engineering120+ min.AdvancedYear 1 to 5WeDo 2.0 Computational Thinking (Lesson 4)Emotional DesignWeDo 2.0 Core SetExplore how robots can create positive emotions in everyday situations.Coding, STEAM, Science, Engineering120+ min.AdvancedYear 1 to 5WeDo 2.0 Computational Thinking (Lesson 5)Grabbing ObjectsWeDo 2.0 Core SetExplore how prosthetic designs help people with disabilities.Coding, STEAM, Science, Engineering120+ min.Intermed.Year 1 to 5WeDo 2.0 Computational Thinking (Lesson 6)InspectionWeDo 2.0 Core SetExplore how robots can be used to inspect narrow spaces.Coding, STEAM, Science, Engineering120+ min.AdvancedYear 1 to 5WeDo 2.0 Computational Thinking (Lesson 7)Send MessagesWeDo 2.0 Core SetExplore how messages can be transferred from one place to another.Coding, STEAM, Science, Engineering120+ min.Intermed.Year 1 to 5WeDo 2.0 Computational Thinking (Lesson 8)Volcano AlertWeDo 2.0 Core SetExplore the different ways that scientists monitor volcanic activity.Coding, STEAM, Science, Engineering120+ min.Intermed.Year 1 to 5