Illinois State Funding

After School Program Grant

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Eligibility

  • Entities that are not school districts or LEAs may apply.
  • Eligible applicants include:
    • Regional Offices of Education (ROEs)
    • Intermediate Service Centers (ISCs)
    • Community-based organizations (including faith-based)
    • Indian tribes or tribal organizations
  • Applicants must propose to serve a population of students that is at least 90% low-income, determined through Free and Reduced-Price Meal Eligibility Data or other income-based criteria.

Goals

  • Improve academic outcomes for students.
  • Provide enrichment opportunities in a safe and healthy environment.
  • Strengthen public, private, and philanthropic partnerships to support students facing the greatest challenges.

Application Due Date

  • October 14, 2025, at 4:00 PM CST

Grant Cycle

  • July 1, 2025 – June 30, 2026 (one-year award, no continuation funding)

Grant Award Total Amount

  • Up to $18 million total statewide allocated for non-school district applicants.
  • Individual award amounts will vary (no set minimum/maximum stated).
  • No cost-sharing or matching requirement.

Allowable Purchases

  • Grant funds may be used for:
    • Instructional staff costs – salaries or stipends for staff who work directly with students.
    • Supplies and materials – necessary items to implement enrichment and academic programs.
  • Professional development – training for staff to deliver high-quality after-school programming.
  • Technology – equipment such as computers, tablets, or robotics kits (must be reasonable, directly tied to academics, and approved by ISBE).
     
    How LEGO® Education Aligns:
     
  • STEM & Robotics Clubs (SPIKE™ Essential and Prime)
    • Students design, build, and code robots to solve real-world challenges.
    • Encourages teamwork, problem-solving, and persistence in a fun, hands-on setting.
    • Aligns with allowable “technology,” “supplies,” and “instructional staff costs.”
  • Science & Exploration Labs (LEGO® Education Science Kits)
    • Learners investigate forces, energy, and life sciences through inquiry-based experiments.
    • Builds curiosity and connects directly to classroom learning while boosting academic achievement.
    • Matches the grant’s focus on enrichment in a safe, structured environment.
  • Creative Coding Projects (SPIKE™ Essential and Prime)
    • After-school coding challenges where students animate stories, create interactive games, or engineer smart solutions.
    • Strengthens digital literacy and prepares students for high-demand careers in STEM fields.
    • Supports the grant’s goals of academic outcomes and future readiness.
  • Family Engagement Nights
    • Builds school-community connections and supports working families, aligning with the grant’s emphasis on partnerships.
    • Students showcase their projects — robotics competitions, science fairs, or coding demos.
  • LEGO Education Professional Development
    • Teachers and after-school facilitators participate in LEGO® Education workshops.
    • Builds sustainable program capacity, ensuring high-quality learning continues year after year.

Program Implementation Requirements

  • Programs must serve school-age youth after school and out-of-school time in safe, site-based environments.
  • Virtual/online programming is not funded.
  • Grantees must conduct quarterly reporting via Microsoft forms and submit an annual final report.
  • Administrative costs cannot exceed 5% of the total award.

Keep in Mind

  • Proposals must be submitted through the IWAS and complete an eGMS application and score at least 80 points on the merit-based review rubric to be considered for funding.
  • Priority points are awarded for serving schools that are Tier 1/Tier 2, Comprehensive/Targeted/Intensive, or 90%+ free/reduced lunch.
  • ISBE will post any RFP updates by October 7, 2025.
  • For questions about the electronic application process, email help@isbe.net.
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