Use this video to:
Make It Move Discussion
Design, build, and program a robot that can move itself, and:
Encourage an active brainstorming process so that students develop their conceptual understanding. For example, encourage them to:
The EV3 Brick has multiple timers that can be programmed to display elapsed time like a stopwatch.
Select the Best Solution
Describe the solution that you have agreed to build and program.
Think about examples from your brainstorming discussion. Then explain why you chose this solution for the design brief. Encourage students to describe why they have chosen this solution. That way, when students are reviewing and revising, they will have specific information to use to evaluate their solution and decide whether or not it was effective.
Build and Program
Start building and programming your solution!
As you work on your solution, make sure students keep track of:
Students can use images, video, text, sound, or weblinks to document their work.
Test and Analyze
How well does your solution satisfy the design brief?
Use a table to record data. Name the columns and rows, such as Trial Number, Distance, Elapsed Time, Average Speed, and Observations.
Review and Revise
Take a moment to reflect on your robot solution.
Encourage students to look back at the design brief and at their own brainstorming notes and test data. Encourage a peer-review process so that each group is responsible for evaluating their own and others’ projects. This review process can help students develop skills in giving constructive feedback as well as sharpening analysis skills and the use of objective data to support an argument.
Here are some ideas to suggest to students:
Evaluate Design and NGSS Goals
You can use the included rubrics to evaluate skills progression of Design Engineering Projects.
• Build their own robot that can move forward
• Understand that the linear distance of a motorized, wheeled vehicle can be calculated by multiplying the circumference of the wheel by the number of rotations of the motor
• Understand that average speed can be calculated by dividing the distance travelled by the elapsed time
• Write a program that calculates and displays the average speed
LEGO® MINDSTORMS Education EV3 Core Set
LEGO® MINDSTORMS Education EV3 Lab or EV3 Programming
One-meter-length space for testing robots
The EV3 software has a Timer block to calculate elapsed time. So, stopwatches or other applications with a second hand are not necessary, but you may like to have them for quick visual checks or comparison
Students should know how to create and download a program, and how to program a motor.
This lesson works on the following operating systems:
Common Core Science
1.1, 1.2, 1.3, 1.5, 1.6, 1.8
Core Ideas: Physical Science
Core Ideas: Engineering, Technology and Application of Science
Common Core Mathematics
1.1, 1.2, 1.4, 1.5, 1.6
ITEEA Standards for Technological Literacy
8, 9, 10
Abilities for a Technological World
The Designed World
ISTE National Education Technology Standards
1a, 1b, 1c, 2b, 2d, 3a, 3d, 4a, 4b, 4c, 6a, 6c, 6d
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