SPIKE™ Essential

Animal Alarm

Leo doesn't want to miss any of the animals walking by his campsite while he's asleep. How can his animal alarm help him?

30-45 min.
Beginner
Grades 1-2
U1L4_web_thumbnail.png

Prepare

  • Review the Animal Alarm lesson in the LEGO® Education SPIKE App.
  • If necessary, pre-teach these related vocabulary words: alarm, cause, Color Sensor, creature, effect, and react.
  • Consider the abilities and backgrounds of all your students. Differentiate the lesson to make it accessible to everyone. See the Differentiation section below for suggestions.
  • If time allows, plan and facilitate the language arts extension. See the Extension section below for more information.

Engage

(Whole Class, 5 Minutes)

  • Facilitate a quick discussion about cause and effect.
    • Talk with your students about what happens when an alarm (e.g., fire alarm, alarm clock, cell phone alert) goes off.
    • Ask questions, like: What would happen if you heard an alarm going off? What would you think is happening?
  • Introduce your students to the story’s main characters and the first challenge: turn on the animal alarm.
  • Distribute a brick set and a device to each group.

Explore

(Small Groups, 30 Minutes)

  • Have your students use the LEGO® Education SPIKE App to guide them through their first challenge:
    • Make and try the program that turns on the alarm when a blue creature walks by the Color Sensor.
  • Have your students iterate and test their models to complete the next challenge in the app:
    • Change the program to react when a red creature walks by.
  • You can find coding support in the Tips section below.

Explain

(Whole Class, 5 Minutes)

  • Gather your students together to reflect on their completed challenges.
  • Ask questions, like: What happened when a blue creature walked by the alarm? How did you change the alarm to react when a red creature walked by?

Elaborate

(Whole Class, 5 Minutes)

  • Prompt your students to discuss and reflect on cause and effect.
  • Ask questions, like: Where do you see cause and effect happening around you? Why is it important to predict cause and effect?
  • Have your students clean up their workstations.

Evaluate

(Ongoing Throughout the Lesson)

  • Ask guiding questions to encourage your students to “think aloud” and explain their thought processes and reasoning in the decisions they've made while building and programming.

Observation Checklist

  • Measure your students’ proficiency in identifying cause and effect.
  • Create a scale that matches your needs. For example:
    1. Needs additional support
    2. Can work independently
    3. Can teach others

Self-Assessment

  • Have each student choose the brick that they feel best represents their performance.
    • Yellow: I think I can identify cause and effect.
    • Blue: I can identify cause and effect.
    • Green: I can identify cause and effect, and I can help a friend do it too.

Peer-Feedback

  • In their small groups, have your students discuss their experiences working together.
  • Encourage them to use statements like these:
    • I liked it when you…
    • I'd like to hear more about how you…

Tips

Coding Tip

  • After your students complete their first challenge, they'll be provided with three Inspiration Coding Blocks to help them modify their programs.
  • The Inspiration Coding Blocks are intended to spark their imaginations as they experiment to find their own solutions.
Gecko U1L4_ICB_1 - en
Gecko U1L4_ICB_1 - en
Gecko U1L4_ICB_2 - en
Gecko U1L4_ICB_3 - en

Differentiation

Simplify this lesson by:

  • Reading the Animal Alarm story and instructions from the LEGO® Education SPIKE App aloud to your students
  • Shortening the lesson to only include the first challenge

Increase the difficulty by:

  • Changing the alarm to react differently when a yellow or green creature walks by the Color Sensor
  • Clicking Show Full Palette in the app to utilize more Coding Blocks

Extension

  • Have your students research and write about different nocturnal animals that could walk by Leo’s campsite.

If facilitated, this will extend beyond the 45-minute lesson.

Language Arts: CCSS.ELA-LITERACY.W.1.2

Teacher Support

Students will:

  • Identify cause and effect
  • Develop a program to solve a problem
  • Practice helping a story character
  • Participate in collaborative conversations

(one for every two students)

  • LEGO® Education SPIKE Essential Set
  • Device with the LEGO® Education SPIKE App installed
  • CSTA 1A-AP-10
  • NGSS 1-PS4-4
  • ISTE 5D
  • CCSS.ELA-LITERACY.SL.1.1
  • CCSS.MATH.CONTENT.1.MD.C.4

Language Arts Extension

  • CCSS.ELA-LITERACY.W.1.2

Student Material

Student Worksheet

Download, view, or share as an online HTML page or a printable PDF.