SPIKE™ Essential

Trash Monster Machine

Help Sofie create a new way for her friends to throw out their trash.

30-45 min.
Beginner
Grades 3-5
U5L4_web_thumbnail.png

Prepare

  • Review the Trash Monster Machine lesson in the LEGO® Education SPIKE™ App.
  • If necessary, pre-teach these related vocabulary words: modify, parameter, react, and tedious.
  • Consider the abilities and backgrounds of all your students. Differentiate the lesson to make it accessible to everyone. See the Differentiation section below for suggestions.
  • If time allows, plan and facilitate the language arts extension. See the Extension section below for more information.

Engage

(Whole Class, 5 Minutes)

  • Facilitate a quick discussion about using an automated solution to complete a tedious task.
    • Talk with your students about throwing out trash at home or at school.
    • Ask questions, like: How could you improve the trash can? What could you improve about how you throw out your trash?
  • Introduce your students to the story’s main characters and the first challenge: making the trash-eating monster react to the blue "trash."
  • Distribute a brick set and a device to each group.

Explore

(Small Groups, 30 Minutes)

  • Have your students use the LEGO® Education SPIKE™ App to guide them through their first challenge:
    • Create and test the program that makes the trash-eating monster react to the blue "trash."
  • Have your students iterate and test their models to complete the next two challenges in the app:
    • Upgrade the program to react to different-colored "trash."
    • Design your own improved trash-eating monster.
  • You can find coding and building support in the Tips section below.

Explain

(Whole Class, 5 Minutes)

  • Gather your students together to reflect on their completed challenges.
  • Ask questions, like: How did you program Sofie’s trash-eating monster to react to the different-colored "trash?" How did you upgrade Sofie’s trash-eating monster?

Elaborate

(Whole Class, 5 Minutes)

  • Prompt your students to discuss and reflect on the process of automating a prototype to complete a tedious task.
  • Ask questions, like: Why do you think it's beneficial to have a robot repeat a tedious task? What else could you automate to make it more interesting?
  • Have your students clean up their workstations.

Evaluate

(Ongoing Throughout the Lesson)

  • Ask guiding questions to encourage your students to “think aloud” and explain their thought processes and reasoning in the decisions they've made while building and programming.

Observation Checklist

  • Measure your students’ proficiency in creating and refining an automated solution.
  • Create a scale that matches your needs. For example:
    1. Needs additional support
    2. Can work independently
    3. Can teach others

Self-Assessment

  • Have each student choose the brick that they feel best represents their performance.
    • Yellow: I think I can create and refine an automated solution.
    • Blue: I can create and refine an automated solution.
    • Green: I can create and refine an automated solution, and I can help a friend do it too.

Peer-Feedback

  • In their small groups, have your students discuss their experiences working together.
  • Encourage them to use statements like these:
    • I liked it when you…
    • I'd like to hear more about how you…

Tips

Coding Tip

  • After your students complete their first challenge, they'll be provided with three Inspiration Coding Blocks to help them modify their programs.
  • The Inspiration Coding Blocks are intended to spark their imaginations as they experiment to find their own solutions.
Gecko U5L4_ICB_1 - en
Gecko U5L4_ICB_1 - en
Gecko U5L4_ICB_2 - en
Gecko U5L4_ICB_3 - en

Model Tip

  • After your students complete their second challenge, they’ll be provided with three Inspiration Images and an open-ended prompt for improving their models.
  • The Inspiration Images are to help spark their imaginations as they experiment and personalize their models.
U5L4_inspiration_img_1.png
U5L4_inspiration_img_1.png
U5L4_inspiration_img_2.png
U5L4_inspiration_img_3.png

There aren't any building instructions for this challenge.

Differentiation

Simplify this lesson by:

  • Selecting one Inspiration Image to help your students personalize their models
  • Experimenting with either the coding or the building

Increase the difficulty by:

  • Programming four unique reactions for four different colors of bricks
  • Exploring new and different coding blocks in the program

Extension

  • Have your students conduct a short research project comparing how two different countries sort and dispose of their trash.

If facilitated, this will extend beyond the 45-minute lesson.

Language Arts: CCSS.ELA-LITERACY.W.5.9.B

Teacher Support

Students will:

  • Explore the benefits of automated solutions
  • Refine a prototype as part of a cyclical design process
  • Engage effectively in a range of collaborative discussions

(one for every two students)

  • LEGO® Education SPIKE™ Essential Set
  • Device with the LEGO® Education SPIKE™ App installed
  • CSTA 1B-AP-13
  • NGSS 3-5 ETS1-1
  • ISTE 1.5d
  • CCSS.ELA-LITERACY.SL.5.1

Language Arts Extension

  • CCSS.ELA-LITERACY.W.5.9.B

Student Material

Student Worksheet

Download, view, or share as an online HTML page or a printable PDF.

Flowers
Bring LEGO® Education to your school or district
Our team of experts are here to help find the solution that fits your students’ needs.
LEGO models from LEGO Education lessonsLEGO models from LEGO Education lessonsLEGO models from LEGO Education lessonsLEGO models from LEGO Education lessons