Explore how animals use their senses in order to receive different types of information.
Introduce your students to the subject and make sure they understand the problem they have to solve.
Build and program
Have your students build and program a model of an animal they have chosen. Make sure that they use sensors as an element in modelling the animal’s interaction with its environment.
Design Library inspiration:
Let your students plan, try and modify their model until they get to a point where they are happy with what they have done. In order to challenge some of the more advanced teams, ask them to describe the environment in which the animal lives.
Make sure that your students document their work.
Use different ways in order to let your students share what they have learned and their reflections on these experiences.
Have your students create their final reports and present their projects.
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