WeDo 2.0 Core Set

Emotional Design

Explore how robots can create positive emotions in everyday situations.

120+ min.
Advanced
Year 1 to 5
emotion-design-bear

1. Preparation

(15-30 Minutes)

  • Select a specific theme to talk about with your students. For example, you could focus specifically on robots that can make people laugh.
  • Decide how you would like to introduce this project. Find some videos to watch or information to read with your students.
  • Determine the end result of this project. For example, define the parameters of your students’ presentations and the specific elements that they should include in their documents.

2. Explore Phase

(30-60 Minutes)

Introduce your students to the subject and make sure they understand the problem they have to solve.

3. Create and Test Phase

(90-120 Minutes)

Build and program
Have your students build and program a robot that can make people laugh. Have them program specific behaviors for their robot.

Design Library inspiration:
Wobble
Crank
Walk

Let your students plan, try and modify their solutions until they get to a point where they are happy with what they have done. In order to challenge some of the more advanced teams, introduce new parameters such as generating different emotions.

4. Share Phase

(45+ Minutes)

Make sure that your students document their work.

Use different ways in order to let your students share what they have learned and their reflections on these experiences.

Have your students create their final reports and present their projects.

Teacher Support

Students will:
Explore how robots can create positive emotions in everyday situations
Build and program a robot that interacts with people in order to create positive emotions
Test your program in different situations and record date about your prototype
Share your program and ideas